This is a tool-assisted speedrun (TAS) of Super Metroid, which has been edited to remove door transitions, item boxes, and most other pauses in the action. Original, unedited TAS can be found here: http://tasvideos.org/817M.html More information on TAS: http://tasvideos.org/ Topics: Super Metroid, TAS, JXQ
For more information, see http://tasvideos.org/783M.html Somewhat fast bouncing around. The lack of a spin-dash makes the strategy a bit different than the other Sonic runs, since it becomes a lot more important to preserve your momentum. Completed without collecting any emeralds. This is the second run of this game, improving on the previous effort by over ten seconds. Topics: Sega, Genesis, Sonic The Hedgehog, TASVideos, Tool Assisted, speedrun, JXQ
For more information, see http://tasvideos.org/447M.html Somewhat fast bouncing around. The lack of a spin-dash makes the strategy a bit different than the other Sonic runs, since it becomes a lot more important to preserve your momentum. Completed without collecting any emeralds. Topics: Sega, Genesis, Sonic The Hedgehog, TASVideos, Tool Assisted, speedrun, JXQ
Tool-assisted speedrun (TAS) of The Legend of Zelda: Ocarina of Time by Guanobowl. Audio commentary has been added by JXQ. The original movie without commentary can be found here: http://tasvideos.org/576M.html Topic: Zelda,Ocarina of Time,TAS,speedrun,Guanobowl,JXQ
GB Skate or Die - Bad 'n Rad in 15:05.85 by JXQ This is a tool-assisted speedrun, made on an emulator, using frame-by-frame shooting, savestates, and rerecords to overcome reaction time and human error. As such, it is purely a form of entertainment, and is not designed to show skill. Visit the submission page: http://tasvideos.org/1684S.html Topics: TAS, tool-assisted speedrun, Skate or Die - Bad 'n Rad, JXQ
Super Metroid - 100% TAS in 0:37 by JXQ, completed in March 15, 2007. It uses a very optimized route, shows many stunning tricks, techniques, and incredible boss-strategies throughout the run. Author's comments: This is an improvement of 2 minutes and 25 seconds to my previous run. I never expected to get anywhere close to this much improvement. I aimed for real time instead of game time - this means that I took efforts to reduce lag, pause screens, and door transitions, even at the cost of... Topics: Super Metroid, TAS, Tool-assisted speedrun, Emulated run, JXQ, 100%, Super Nintendo
For more information, see http://tasvideos.org/728M.html In this run, JXQ makes good use of the various items available and performs many feats of wonder to practically fly or slide through the game, occasionally stopping to deliver a couple dozen of critical hits to a nearby boss. That said, it is the fastest paced GBA Castlevania run (despite being the longest of them all) â so if you like the series, this is the movie to watch. However, if you still find this movie to be too long, make sure... Topics: Castlevania, Harmony of Dissonance, Game Boy Advance, Nintendo, TASVideos, Tool Assisted, speedrun,...